Friday 8 March 2013

Simple Rigging Poses

Getting emotional poses.


Loading a modal from Moodle and opening it up, we could see a character that I called Bob already rigged up for us to use. We were then asked to play around with the rigged character to understand how his parts moved within the rig set up. 

(Example of rigging on bob)

Control A, highlights all the parts seen on the screen, then by control Alt, left click on the time line, we could drag out negative frames on the time line. I made mine go up to -15, once done I then hit set key, set key is when you manually import your own commands within the key, where as Auto key whatever you change in the time line it will automatically animate to follow position you have set within a frame. Once a key was placed on -15 I then went to -10, and set a key, I then went to -5, on this frame I moved his arms down by his waist and then set a key.
We then copied frame -5 by holding shift and dragging out a copy to frame 0, this is so whatever command was set on that frame, it will be copied to the following placement. 

(Example of arms by waist)


The first pose we worked on was a shy pose, we first bent our characters knees, to show the some weight within the character, as having straight legs makes the character looks unreal. Once done, we then rotated his hips back a bit, and then worked our way up his control boxes on his waist to bend his upper body forward a slight bit in each control box right up to his head, which we moved downwards to make it look as if bob didn't want to show eye contact, these all helped to set the body in the correct position for the shy pose but we still hadn't finished. We then turned his feet inwards, then we moved his arms down in front of stomach, which all help to suggest bob is trying to hide his emotions and body. Once I was happy, I then selected all the rig points by control A, and set a key to make sure the animation is saved on that frame. Now everything has been saved and set within the frame, I could now render the shy pose to see bobs full detail without all the rigging control boxes showing.

(Example of Shy pose)
(Rendered Shy pose)


Moving on, we then copied a blank frame that had no animation within it so we could start fresh again. The next pose was a confident pose, for this we needed to show bob taking up space and being open, the complete opposite of the shy pose.
We started by moving his knees down to make him look more natural, then we made him learn back with his chest out, to show confident. Then spreading his legs apart and arms out wide all helped to show he's out there and not afraid, a very confident person. Once we were happy we then set key frame and rendered the pose.


(Example of Confident pose)
(Rendered Confident Pose)


Now that we had all worked together making a shy and confident pose, we then created a list together within the class, to create our own versions of character poses/emotions.


The first pose I worked on was the camp pose. I found it tricky working the arms, as the arms and hands are the most important part to the pose, as well as his hips. I first worked on his legs and hips before doing the arms, this just helped me see how the hand on the hip and arm movement could work with the body pose i've set. once I had got the legs and hip position just right I moved on to  working his arms, the hardest arm being the one thats out in front of him. Overall I was pretty pleased with the outcome I got for my camp pose.

(Example of Camp pose)
(Rendered Camp pose)

Then I moved on to hero pose, working again with the arms and hips. I first started on his legs, by spreading them out wide in a confident and tough stance, you could clearly see just by his leg pose that this is someone ready for action. Moving on from his legs I went onto his upper back and head which I pulled back with the arms out and hands by his hips, which all came together to show a man of action.

(Example of Hero Pose)
(Rendered Hero Pose)


The afraid pose was a tough one to portray without facial expression at aid. I thought about the number of ways people could show there fear, and I thought about a pose that I call the ball pose, this pose is where some goes into a ball avoid being seen, and hurt. First thing I needed to do is get him into the ball pose, this was pretty easily done by moving his body down, which resulted in his knees also going down and bent. Once done,  I then needed to work on the head and upper body, so I moved his head down as much as possible to show that he is hiding away from seeing whatever it is that scares him, and his upper body forward as much as possible to show the ball effect. Now that all of this is done, all I needed to then do was work on his arms and hands, positioning them in places such as the head to show protection from any attack and one by the eyes to show that he doesn't want to see or be seen. 

(Example of afraid pose)
(Rendered afraid pose)

The bored pose was pretty straight forward, much like the shy pose, all I needed to do was move his head and upper body down, and place his arms by his side, with his legs bent and slightly leaning against the side to show one leg supporting his body weight, all of which really helped to show a bored person. Though I'm pleased with the pose, it can be misinterpreted as a pose of a sad or lonely person not such much a bored person.

(Example of bored Pose)
(Rendered Bored Pose)

The laughing pose was tricky as I don't have facial expression to help show the emotion. I totally had to rely on the hand gestures and leg positions to help show the laughing pose. by placing the hands over the mouth, and by bending the knees, you can get that cartoon/comedic laughing style feel to the pose, but this pose can also be misinterpreted as a shock pose, like a gasping action.

(Example of laughing pose.)
(Rendered laughing pose.)

The confused pose was really easy, as I just needed to place my characters arms and hands in the correct position to show that stereotypical confused action with one hand scratching the hand and the other by their hip.

(Example of confused pose)
(Rendered Confused Pose)

Finally a relaxed pose, this pose was only hard when it came to doing his legs, his legs took a while to get into the correct position when trying to move them into place, but I finally got there. By making him sit on the floor, and have one leg stretched out and the other leg bent up helping him to support himself as he sits up, with the assistants of his arms out to support his body weight as he sits, you can see that this is someone relaxing and trying to sit comfortably on the floor, I'm very pleased by the result of the pose.

(Example of Relaxed pose)
(Rendered Relaxed pose.)


Outcome: From doing all of the poses, I learn a great deal today, on how body language can be created with the use of the correct positions and poses within a lifeless character, allowing a character that is so boring to become something interesting and appealing. I learned a lot of the body emotions could be done easily by the use of the arms, hands, legs and upper body, but I feel to truly make a character look life like and natural, facial expression on a character can really help complete the transaction of emotion.







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